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Who are we?

Castle Forged is a Live Action Roleplay game, in a medieval fantasy theme. The game is planned for several hundreds of players, distributed over four Major Camps and a Town group.

Come and create a world with us!

The Tales of the past…

Two years have passed since the armies departed from Castle Forged, also known as “the Mineral Castle”.

The last vain of the strongest magical component, massive force, the purple mineral.

The tides of battle have shifted. Triumphant celebrations were held in the Halls of Light and the depths of the Wild Forest, whereas plans for revenge have started taking form in darker halls. The Forces of Chaos returned through the portal in which they came from, the Troops of Iron were banished back to the Iron continent.

The Mineral Lords, who gained their title by being the only beings able to harness the mineral force, returned to the four winds of the land, knowing full well they shall clash swords once again, when time comes.

The roads are safe. All trade is properly taxed. Order reigns upon all, and the Measure of Light was brought upon the land.

Among the forces in the wilderness, this was received with mixed feelings… some were less pleased about these changes, and already plan the changes they will bring when opportunity strikes.

Horses’ hooves are beating on the roads leading to The Castle, news fly far and wide; all say that The Mineral has re-appeared inside the castle.

The Mineral that rekindled old battles and scars, carries the power to create new life, new worlds. The Mineral that yields infinite powers.

The four Mineral Lords managed to channel and use the power of the Mineral. Some worship them as Gods. With it, they defeated armies and raised their own legions, and are now riding to battle once more to seize the Castle, and hold more of that ancient power.

From the North, arrived the Lord of Light,  keeper of ancient order and justice.

From the South, arrived the Sorcerer of Chaos, spreading darkness and wreaking havoc.

From the East, arrived the Keeper of the Wild Woods, bringing life and calling for freedom.

From the West, arrived the Iron Empress, with banners raised for progress and war.

The balance of forces is continuously changing.

New factions answer the call and join the battle under the four banners, bringing powers which could turn the tide, joining those sharpening swords and preparing for battle.

The old armies still stand. However, the alliances set in the midst of war, unraveled with time. Delegations from the Mineral Lords were sent to the four winds; messengers of the Iron Empress seen in the Halls of Light, and Chaos messengers seen in the deepest of woods.
If any alliance still stands, they would need to be proven again on the Mineral Land.

Among the swords of warriors and books of alchemists, the Mineral Lords have their own goals. Orders are called to answer the banner, and hear the news, setting new plans. Some would need to reclaim long-forgotten relics, or seek ancient revenge.

Different factions called to join the forces bring their own goals and agendas, sometimes as important to them as the Mineral they fight for.

Two years after the forces departed from Castle Forged, the Mineral City reveals itself once again.

This is a new opportunity for all, from all ends of the land we come to claim the Mineral, change destinies and bring new life to the Castle!

Come and determine who will rule the Castle, who will rule the Mineral, and who will shape the World in his image!